Giant Slayer

Generic Variant, major, rare

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon’s type and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, “giant” refers to any creature with the giant type, including ettins and trolls.

Variants:

Giant Slayer Longsword

  • Damage:
    • One-handed: 1d8 S
    • Two-handed: 1d10 S
  • Weight: 3.0 lbs.

Giant Slayer Battleaxe

  • Damage:
    • One-handed: 1d8 S
    • Two-handed: 1d10 S
  • Weight: 4.0 lbs.

Giant Slayer Greataxe

  • Damage: 1d12 S
  • Weight: 7.0 lbs.

Giant Slayer Double-Bladed Scimitar

  • Damage: 2d4 S
  • Weight: 6.0 lbs.

Giant Slayer Handaxe

  • Damage: 1d6 S
  • Range: 20/60
  • Weight: 2.0 lbs.

Giant Slayer Greatsword

  • Damage: 2d6 S
  • Weight: 6.0 lbs.

Giant Slayer Rapier

  • Damage: 1d8 P
  • Weight: 2.0 lbs.

Giant Slayer Shortsword

  • Damage: 1d6 P
  • Weight: 2.0 lbs.

Giant Slayer Scimitar

  • Damage: 1d6 S
  • Weight: 3.0 lbs.

Source: Dungeon Master’s Guide p. 172. Available in the SRD.