Sanctuary
1st-level, Abjuration
- Casting time: 1 bonus
- Range: 30 feet
- Components: V, S, a small silver mirror
- Duration: 1 minute
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn’t protect the warded creature from area effects, such as the explosion of a fireball.
If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
Classes: Artificer, Cleric (Peace Domain), Cleric, Monk (Way of the Open Hand), Paladin (Oath of Devotion), Paladin (Oath of Redemption), Sorcerer (Divine Soul), Warlock (The Genie)
Source: Player’s Handbook p. 272, Dungeons & Dragons vs. Rick and Morty: Basic Rules p. 58. Available in the SRD and the Basic Rules.