Merfolk (Ixalan; Blue)

Source: Plane Shift: Ixalan p. 12

  • Ability Scores: Intelligence +2
  • Type: subrace
  • Size: Medium
  • Speed: walk: 30 ft.; swim: 30 ft.
  • Spellcasting: Wisdom

Traits

Age

Merfolk mature at the same rate humans do and reach adulthood around the age of 20. They live considerably longer than humans, though, often reaching well over 100 years.

Alignment

Most merfolk are neutral, though merfolk of the Emeria and Cosi creeds have chaotic leanings.

Amphibious

You can breathe air and water.

Size

Merfolk are about the same size and build as humans. Your size is Medium.

Swimming

You have a swimming speed of 30 feet.

Languages

You can speak, read, and write Common Trade Pidgin (if it exists in your campaign), Merfolk, and one additional language of your choice.

Cantrip

You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.

Lore of the Waters

You gain proficiency in the History and Nature skills.

Description

Blue merfolk often have burgundy or magenta on their faces and chests, with lighter shades of blue and purple elsewhere. Their eyes are red, orange, or blue, and their long, thin, and elegant fins resemble scarves or veils of fine fabric. They swim easily, even upstream, and clamber over rocks and through rapids with ease. They prefer to dwell in shallow waters, but spend a fair amount of time on land as well.

The River Heralds are merfolk—a race of amphibious humanoids at home throughout the oceans, rivers, and rain forests of Ixalan. They stand between seven and eight feet tall, with skin that ranges from deep burgundy through many shades of violet and blue, to green, bright orange, and yellow. They are humanlike in shape, but have long fins extending from their shoulders, forearms, middle backs, and calves. Frills of fins also protrude from the backs of their heads. All merfolk can breathe air or filter oxygen from the water, and they can walk on land or swim with equal ease.