Plant Growth
3rd-level, Transmutation
- Casting time: 1 action
- Range: 150 feet
- Components: V, S
- Duration: Instantaneous
This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.
You can exclude one or more areas of any size within the spell’s area from being affected.
If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.
Classes: Bard, Cleric (Nature Domain), Druid (Circle of Wildfire), Druid (Circle of the Land), Druid, Paladin (Oath of the Ancients), Ranger, Warlock (The Archfey)
Source: Player’s Handbook p. 266. Available in the SRD.