Inflict Wounds
1st-level, Necromancy
- Casting time: 1 action
- Range: Touch
- Components: V, S
- Duration: Instantaneous
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Classes: Cleric, Paladin (Oathbreaker), Sorcerer (Divine Soul)
Source: Player’s Handbook p. 253, Dungeons & Dragons vs. Rick and Morty: Basic Rules p. 55. Available in the SRD and the Basic Rules.