Frost Fingers

1st-level, Evocation

  • Casting time: 1 action
  • Range: Self (15-feet cone)
  • Components: V, S
  • Duration: Instantaneous

Freezing cold blasts from your fingertips in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 2d8 cold damage on a failed save, or half as much damage on a successful one.

The cold freezes nonmagical liquids in the area that aren’t being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

Classes: Fighter (Eldritch Knight), Rogue (Arcane Trickster), Wizard

Source: Icewind Dale: Rime of the Frostmaiden p. 318