Aura of Vitality

3rd-level, Evocation

  • Casting time: 1 action
  • Range: Self (30-feet radius)
  • Components: V
  • Duration: Concentration, up to 1 minute

Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.

Classes: Artificer (Battle Smith), Cleric (Twilight Domain), Paladin (Oath of the Crown), Paladin, Sorcerer (Divine Soul)

Source: Player’s Handbook p. 216