Aura of Vitality
3rd-level, Evocation
- Casting time: 1 action
- Range: Self (30-feet radius)
- Components: V
- Duration: Concentration, up to 1 minute
Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
Classes: Artificer (Battle Smith), Cleric (Twilight Domain), Paladin (Oath of the Crown), Paladin, Sorcerer (Divine Soul)
Source: Player’s Handbook p. 216